Quote:
Originally Posted by Zuranthium
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Melee hits aren't supposed to have any chance of breaking root, just damage spells.
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See that's interesting because logically it seems like they should. Melee hits are often way higher damage values than my stupid lvl 9 dot hitting for 10 damage and breaking root. Although that mechanic kinda makes dots with no DD component more desirable, like druid dots. I guess they balance eachother.
The whole root mobs to cheese agro thing I don't remember from classic at all, was that based on hard evidence? Tons of people played warriors and were very proud of their taunt and weapon aggro abilities, even though somebody can just toss a root on the mob? Is that one of those things most people just didn't know about but is confirmed classic? Seems kinda lame.