Couple of balancing fixes.
- Ringed Mace of Ykesha is reduced to 1% from 3% drop on Drolvarg_sentries, about 20 of them so same chance as Tstaff, but common mob.
- Kunark Spells both 51-58 and 58-60 are reduced to 1% per spell to drop on each of those mobs, the TAKP value was .136 I think? I had it at 5 for the 58-60 was too common every golem 2 spells, every goo 2 spells. Just felt junky, I'll try 1% and see if that feels ok, I'd like a spell every 3-5 mobs or something maybe.
- Changed KC to 27 min spawns.
Was thinking I'll adjust Tstaff/Windy to be like Dota type stuns, 2 second procs? They won't be full 18 second like Red99 was lol. Maybe 3, a static duration stun proc though fuck RNG.
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