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  #36  
Old 08-25-2011, 06:22 PM
beentheredonethat beentheredonethat is offline
Kobold


Join Date: Aug 2011
Posts: 140
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Quote:
Originally Posted by Crenshinabon [You must be logged in to view images. Log in or Register.]
All I remember is playing classic and being in Oasis when I met my first pvp encounter with a charming enchanter. Like three fights in a row first thing he did was charm me and have me attack a deepwater and I would get owned. I also remember thinking that was the most OP thing I have ever seen. I made an enchanter to have them take out charm on players not even a week later. I played on RZ. I also felt the same with fear making me run around for 10+ seconds and me just getting owned the whole time I could do nothing. These were needed changes.
I remember being a monk and getting rooted and there was nothing I could do. I would just have to stand and take it until "Loading please wait...". This was a permanent state for me at some points.

If they made duration of all of those spells in pvp much shorter (like 10 seconds) that would probably make it all right. And maybe a limit on number of times one can be feared, charmed, rooted, snared per fight or something... if we are going to go down the route of balancing a game that was never intended to be balanced.