Quote:
Originally Posted by Goregasmic
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So I'm starting to be close to getting all the EC pieces I want and I'll get some SS MQs too for my "all around" gear set. Eventually I'll be ready to join a guild and raid some. I'll have to come up with a solid resist gear set too.
As an ench will they even let me raid as an ench? Outside C2/haste bitch from what I understand there's very little to do if you can't charm anything worthwhile. Do I really need to be within AE range as a chanter? From what I understand our nukes are mostly resisted due to the stun component and shamans have a better slow.
I never bothered with VOG because I just don't need it, I mostly solo. Do guilds have copies of that or it is critical I shell out the 12k for it?
And then what's the magic resist numbers to aim for unbuffed?
From what I understand the most critical is MR, then FR/CR, then PR/DR? How big of a deal is pr/dr? I noticed on most pieces it is either cr/fr or pr/dr, svALL being pretty rare.
Any other ench raiding advice is welcome.
Thanks.
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Guilds will have VoG. Its required.
I never bothered with special resist gear. Velious was beat in Kunark gear, you'll be fine.
Charm kills: Anything in Kael (required - best is Korakaz but Troopers are fine too, getting these druid snared helps a ton), PoG (required - Sprites are your charm targets), Fear (required - Irak Altil ideal but the imps are good too they backstab), Hate (required), Dain (maybe).
I used to charm whelps for a few ToV dragons like Eashen and Vyemm.
Since rooted dragons picture room "goaltending" is out, but you can goalie duty Vulak guards if people are still doing the wizard kite in trips room strat. You'd probably do more harm then good being up with the pull team without any experience but you can definitely do goalie work when crawling around on competitive engages.
From what I understand, tash and slow aggro isn't what it used to be, so this is probably outdated: but if you really want to shine on competitive high speed pulls in ToV you need to befriend a wizard and a mage. Be in their group. Get a TL box (of course you're bound outside ToV if you're a raider), every time a flurry drake is being pulled into camp run up to the pullers, tash, click your TL box, re-enter, and get coth'd back up. You can do this on all slowable bosses as well but it sounds like people aren't really that sweaty about it anymore.
Make sure your /yell or /gu slow macro specifies "ENC SLOW" so the shaman know to keep going with theirs.
Can always have a reaper ready to save a tank. Big on stuff like AoW.
Have a DA item / idol ready. AoE tash bomb + DA idol can buy a raid a bit of time on messy train aways. At the very least, bring a DA idol with you at all times and give it to someone competent if they've used theirs already.
I'm sure I'm forgetting some other niche / clutch things as its been 4 or 5 years since I raided but if you can do all this you're miles ahead of the average wall-licker enchanter warmbody.
Save all your DKP for Essence of Nature (FT5) from Tunare, then get other items after that. If your raid guild / force doesn't do Tunare, look for another one because you're wasting your time otherwise. FT5 is your single best piece of gear possible.