Quote:
Originally Posted by SearyxTZ
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Kick does not interrupt.
Paladins are MUCH harder to kill, have higher base defense/hp, and do nearly as much damage.
Shadow Knights can dish out unresistable spike damage that makes rangers cry (life leech + boil blood + harm touch?), and have actual utility in pvp with shadowstep and harmshield. And they also have better defense/hp. Do not kid yourself into thinking that SK damage is "minimal" in pvp.
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sks dont get life leech in classic.
http://everquest.allakhazam.com/db/spell.html?spell=445 should be the highest life tap if I'm correct. which is only 105 dmg/heal.