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Old 07-08-2025, 02:28 PM
bcbrown bcbrown is offline
Fire Giant


Join Date: Jul 2022
Location: Kedge Keep
Posts: 766
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Quote:
Originally Posted by Stryker85 [You must be logged in to view images. Log in or Register.]
You're not understanding that making such a change would remove the ability for melees to compete against the most coveted and sought after solo kills. Do you think that only melees got stronger with Velious or something? Casters got better gear too, and much more powerful spells to go along with it. Melee's absolutely should be allowed buffs, or there would be no way for them to kill anything significantly challenging, including mobs that people would enjoy seeing solo'd the most, like spore king, ragefire, chardok royals, etc.
I don't really understand this line of thinking. Melees can still attempt solo kills with outside buffs even if there's a "self-buff only" category. People will still enjoy watching videos of those solo attempts. I watched your video and it was a very impressive solo kill and an accomplishment of which you're deservedly proud.

The idea that it would prevent melee classes from competing also clashes with the fact that only like 6 or so classes can even attempt these fights (without pupper strings) to begin with, right? It's shamans and echanters, then monks and necros, and then what? Bards come to mind, druids on the very few fights where there's an animal to charm, but are there any wizards, rogues, warriors attempting solo artist challenges?

I don't think it makes a ton of sense to have tiered requirements either. Whether it's more challenging to have no outside buffs or no consumables may depend on the class or the fight and the class. Just have it be a flat "solo kill" with a list of optional modifiers a player can add like no outside buffs, no strong clickies, no consumables, whatever. Let the individual viewer decide what they feel is most impressive.
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