I never understood why THJ was so popular. Tried it when it launched, and while the triple-class gimmick was briefly entertaining, the novelty wore off within a week. Then it was just a laughably trivial server where you could solo raids and get BIS gear with ridiculous ease, and no social aspect because everything was designed around soloing.
For that server to have become so absurdly popular says a lot about the gaming mentality of large portions of the EQ community. The triple-class concept was undermined by the fact that THJ didn't have even the slightest pretense of balance, so while the idea was interesting on paper, the result was effectively the same as using cheat codes in a single-player game.
Anyone who feels like THJ is the ideal way to play EQ should admit that they're a shitty player who can't succeed in the real version of the game.
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