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Originally Posted by Solist
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Competitive raiding on blue IS player vs player. It is who is better prepared. You do this by mobilising faster
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That is not real skill, and that isn't Player vs Player. It doesn't show who is better in battle at fighting.
Quote:
Originally Posted by Solist
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Changing from a pet pull to a mage bomb to a DA toggle to a backtag all in the same 30 second period, and all 5 or 6 of the moving parts all play their part perfectly is what made Vanquish stomp everyone.
People don't kite 6 vulak guards for fun
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Mechanics like that are simply abuses of dumb NPC behavior. It's nothing compared to a game where the NPCs would spawn unpredictably, go attack your casters, and switch targets in a much more intelligent way than the current aggro system. Not to mention if the game had complex combat mechanics, which required players to interact every second with what skills the opponent is using, and to time skills with allies and understand how to manage resources and ever-changing positioning in a fight.
Quote:
Originally Posted by Solist
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But to say it took no skill is laughably ignorant. We'd spend 10hours straight practicing the same lines.
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That is not high level skill, and it is certainly not any kind of INTERESTING skill. That is simply busywork and mapping out pre-determined NPC behavior.
Quote:
Originally Posted by Solist
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EQ isn't about the mobs or the gear
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Of course it is, to a large extent. When your melee have weapons that do 2x as much damage and armor that prevents more damage, when your casters have more regen and much larger mana pools, and when everyone has important clickies, your raid force inarguably is able to do more, or with less amount of people, than they otherwise would be able to. It's very dumb that you act like it doesn't matter.
Quote:
Originally Posted by Solist
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Actual red PVP in everquest is horrible
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It's far better than PvE, regardless of the flaws. PVP introduces constant danger and more variables, and things that can attack you in more sophisticated ways than a mere NPC, which makes the game world more dynamic and requires more active gameplay and higher intelligence of gameplay.
Quote:
Originally Posted by Solist
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The real issue on blue and green is the CSR are also like you, inexperienced, unknowledgeable, not technically minded, not inquisitive
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There are certainly admin issues, but you are the person who is inexperienced and unknowledgeable about competitive gaming and what would make an actual good version of EQ.
If you think PvE EQ raiding with the existing code is interesting, it shows you've been doing very little in your life besides repetitive EQ emu's, and pathetically think you've developed some kind of meaningful ability or have achieved something relevant. You haven't.
It also shows you don't give a shit about actual MMORPG's, since raiding is merely one aspect of what the game is supposed to be, and the raiding you are talking about is extremely artificial and breaks the feeling of being in an immersive high-fantasy world.