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Old 06-23-2025, 11:34 AM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,481
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
There's 4 types of people:

1. Visceral and co, who stand to make plat they don't need and can't spend, by selling things they have on green on a new fandangled server merge. I fit into this category with plenty of wealth on both servers, but I don't care about a merge either.

2. Those who don't play on both and don't understand a merge would achieve nothing. One super guild wins, it's all just mergers until then.

3. Those who have no idea how the PVE compeitive scene works, and thinks "hurr durr its all bad people automating things stopping me getting my loot"; who think somehow doubling the amount of people after the same content makes it more accessible for them.

3a. Those same folk from grp3 have never left p99 to a server that has what they want, at all of the opportunities presented to them "but i am so invested in blue" while they have a 60 druid in skyshrine gear and need to check allakhazam comments to learn about their alt SK's spells. Over the course of complaining for a decade they never went to Al kabor, TAK, Quarm, etc etc to get all the pixels they ever wanted (and then realise hopefully, the gear is irrelevent, EQ isnt about gear).

4. Those who want competitive EQ, and know it doesn't exist as all the CSR on blue and green don't have any experience in it, as they mostly fell in the 3a column of player before being on staff. Blistig is an exception, but man he is a doozy for favoritism, and has zero experience in winning in a smaller team, only as a zerg player.

CSR is the problem with blue. 60min lockouts was the healthiest blue has ever been. Right now is the unhealthiest blue has ever been. C R FFA was probably the 2nd worse it's been.

Find a happy medium. Until then the place will bleed dozens of players a month because slowly people realise winning a dead server is meaningless. And if you add people, it's just a few weeks/months before it's again winning on a dead server. Make winning meaningful, and losing less punishing, and give people equal opportunity to win; not just giving out free uncontested wins to shut up the people too lazy to line up and compete. Everyone who lined up to race won plenty in the lockout era.

Ban anything faster than SOW in all zones for FTE, pull, support of pulls/FTE.
Thin bone wands/200 range instant only clicky allowed for FTE. No range items for FTE allowed.
Make tracker FTE just a 5 minute lock from eligability because currently it's meaningless. And add racelines to every npc.
60min lockouts.

If you're gonna have rules, at least have rules that allow everyone to compete, not rules like we have that only reward being the largest guild.
You need to touch grass since you've clearly become so immersed that you look at everything through a "competition" and endgame/raiding lens.

A lot of us just want a merge because we enjoy the feeling of a more crowded world in general.
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