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Old 06-09-2025, 01:28 AM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
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Quote:
Originally Posted by Ciderpress [You must be logged in to view images. Log in or Register.]
Break\resist\crit resist rates seem to be pretty in line with what is described here already.
No, lol. Resists/breaks on charm should be happening, at minimum, 2x as frequently as they currently do. For lull the chance is much worse.

Quote:
Originally Posted by Ciderpress [You must be logged in to view images. Log in or Register.]
When killing a named in chardok for example, I find it's more likely that something goes wrong (crit resists or charm breaks forcing a gate) than to have a perfect round of paci-charm-kill-gate.
Lull on those mobs in Chardok shouldn't work in the first place. Mobs level 50+ literally can not be lulled in Classic EQ, and mobs level 40-49 should resist lull 55% of the time at minimum!

https://www.eqemulator.org/forums/sh...11&postcount=9

The exception is for Bard lull, Kelin's Lugubrious Lament, which worked much better than the Enchanter/Cleric lull line (but of course, 18 second duration only).
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