Quote:
Originally Posted by Jimjam
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Too risky without being able to reliably swap quickly. You also need to time for the enemy swing timer - about 1/20 swings will be riposted.
DSM you seem fluent in your dps tool - given a 5% riposte rate, how many swings is a lvl 45 npc likely to attempt per round, scaling for riposte chance what is the damage a player with a decent 2her likely to do from riposte per round?
How does this compare to the damage predicted for an offhand swing plus the riposte damage of a naked fist in the same time?
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I may have read your post wrong, so apologies if this doesn't answer your question.
I wouldn't worry too much about riposte chances from NPCs. From what I've parsed so far, mob riposte rate is lower than a player's, even at higher levels. A 5% Riposte rate is what my SK was getting in the high 50's.
My calculator basically sets Riposte/Block/Parry skill to 1 for NPCs when using autoscaling to try and get closer to what I have parsed. Even level 50 mobs have a significantly lower Riposte rate than players.
I haven't done large scale testing, so if someone else can provide logs showing a 5% riposte rate on mobs that would be interesting to look at.