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Old 06-05-2025, 02:26 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,325
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
They literally thought the game would be entire groups of players moving through areas slowly as they explored and roleplayed. They didn't envision stuff like camping mobs. They were really surprised people sat at one spot for hours. Snare is to prevent runners. Lull and harmony are to break up monsters as you move into rooms. FD splitting and pulling was not part of the "vision" at all.

They never thought about 99% of the stuff in the game, they didn't even know what they were making at the time.
Nah I believe the devs have said they envisioned that kiting might be a strategy with snare, which was why DoT damage being reduced if not snared was quickly added in the classic era when the devs realized that yes kiting was being used, which was expected, but that people weren't actually using snare to help do it because they could just outrun with SoW etc.
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