How do you guys manage spells with the same combat text but different durations?
Like if you use fetter and use trigger "adhere to the ground" and it throws up a 3mins root timer but you want it to break earlier and overwrite it with root, it will also throw a 3mins timer for a 48sec spell.
You can always use the casting message and add casting time to the timer but if it gets interrupted or you cancel casting, you're stuck with bogus timers.
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