Quote:
Originally Posted by loramin
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But did you start at max health before you went all the way down to 30 health? Because if you didn't, your HP gear didn't help you at all.
All HP gear does is increase your maximum HP. It doesn't prevent damage, it doesn't help you recover faster, it just changes how much HP you have when fully healed.
If you don't heal up to that maximum before every fight, you're not benefiting from that gear.
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Again, you are mixing things up. As I said previously:
Quote:
Originally Posted by DeathsSilkyMist
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You are mixing things up a little bit here. You are correct about HP when it comes to upgrading individual pieces at high levels. At level 60, paying 300DKP for Onyx Chain Sleeves to get +40 HP in the arm slot is silly. That +40 HP from the Onyx Chain Sleeves isn't going to save you 99% of the time, and there are cheaper sleeve options like Vambraces of Discontent.
When twinking a new char, +HP gear is amazing. This is for two reasons:
1. You don't have any HP gear while naked, so putting some on gives you a big initial boost.
2. The way HP scales by level, HP gear is very strong at lower levels.
At level 1, a caster has maybe 20 HP. Getting 6/65 Rings alone at level 1 gives you 6 times the amount of HP you start with. You can survive way better with 6x more HP. You can get 5/55 Rings too if you want to save money, they are like half the price.
A level 30, the +HP gear I have on my Enchanter was basically half of my HP pool. I had somewhere around 400ish HP base, and +400ish HP from gear. So I had 2x the HP I should normally have if I was naked. That helps quite a bit to survive charm breaks. It isn't a difference of 30 HP like you describe.
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If you have +400 HP from items and a base of 400 HP at level 30 like my Enchanter, you would normally regenerate well past 50% before doing a fight.
Also remember bind wound only goes to 50% HP for many classes, and doesn't go to 70% until 51 for the lucky classes that can do that. With 2x the HP on my Enchanter, that allows me to bind wound 100% of my naked HP. This doesn't apply as much to a Druid since they have Heal and Regen, but that is another use of Max HP.