Quote:
Originally Posted by AffEcT
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Faction should matter in PvP.
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Faction worked like this on PvP servers that used teams (TZ, VZ, SZ)
Player 1 is a Woodelf druid leveling in Gfay
Player 2 is a Barbarian Shaman heading to CB
If Player 2 coined Player 1 in Gfay then Player 2 would lose faction with NPC's related to Player 1 so in this case every faction in Felwithe and Kelethin and every NPC worldwide that shared that faction would drop several points.
However if they fought in Crushbone and Player 2 killed Player 1 no faction hit would occur because it was not a home city
(home city defined as any zone with guards and or NPC's related to those guards)
Mostly it added a roleplay element to PvP but the faction hits were pretty hefty and could cause issues later on if you're just mindlessly ganking noobs