Tanks are designed to hold aggro by bashing with a shield, which should generate more hate than a normal swing on account of it’s chance to stun. Unfortunately the game was broken for years, so instead warriors rely on pumping out a bunch of swings + damage bonus to make aggro instead (note it is swings, not hits or damage that really count, but weapons with the potential to do damage will generate more hateful swings). This is combined with taunt which takes you to the top of an npc’s hate list (this was also broken, only working on mobs lower level than your character for many years).
Warrior is nevertheless fun to play.
Warriors also synergise with many other classes for most of the levelling career as root can be used to force the warrior to tank (by standing on the rooted enemy’s tippy toes).
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