Item loot was available on Rallos for the entire length of real everquest, which is what P99 is all about emulating. I imagine that this server will progress to velious and not further, which would mean item loot would be in tact for the entire span of the server. Great. I would rather have a COMPLETE rallos zek recreation (by a long shot) than one that doesn't allow item loot right from the get go. When augments hit, there was no reason for me to kill anyone except to make a noob feel bad when I take his DRT because those were the only players that actually had dropable gear. /weak
Item loot means that being strong is risky. It provides incentives for people to kill eachother besides just disputed camps and for the pride of killing another player. It means real thief dirtbags will have an incentive to betray their friends and kill them for loot at an opportune moment. It makes it harder to level..yeah. Who cares.
If I wanted to level in peace and be geared in peace I would keep playing on P99.
Its obvious that people from SZ support their ruleset, VZ/TZ support their ruleset, and people from RZ support theirs. Maybe this arguement can't be won.
For me PVP sucks without item loot.
Envious - yeah, the punishment for death with item loot vs. non item loot is much the same, you lose your time. The time you spent leveling, spent getting your corpse..whatever. But the incentive to kill someone virtually non existent for a lot of players when the only thing a kill earns you is a droplet of pride pixels.
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