Quote:
Originally Posted by WarpathEQ
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Quite frankly spawn percentage is about as useless of a metric to the person trying to consume it as it is to the person trying to determine it so. Its an RNG game so true results will vary massively for the same camp, exponentially so for rarer spawns.
IMO the only real valuable data around spawn frequency would be people recording the time it took between named spawns without leaving the camp and killing the PH consistently on spawn without gaps. Being able to triangulate a rough average of how many hours a camp takes for named to spawn would be actually useful.
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The existing data can tell you this with just some basic arithmetic, by using the wiki's respawn rate. In the case of the Driftwood Chest,
A Ferocious Hammerhead or its PH has a 22 minute respawn. The wiki reports that the named has a 5% (1/20) spawn chance, and that it has a 25% (1/4) drop rate.
Thus, on average it would take 22 minutes * 20 spawns per named * 4 named per chest = 1,760 minutes per chest (dear god what was I thinking doing six of these things?!?). I'm not against doing that math for people in the wiki, but I'm not sure it's necessary either, since it's just elementary-level math. Thoughts?