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Old 04-21-2025, 04:19 PM
cd288 cd288 is offline
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Join Date: Apr 2018
Posts: 4,324
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
As far as I know all percentages are set by players filling out the wiki? I was looking at a history of Lguk wiki changes and it seems a lot of mobs were entered with a base value of 3% which is flat out wrong. If I do 4 rounds of a mob and get him once I'm not going to change it to 25% but if I do 40 rounds and get it 4 times, 10% sounds good enough for a wiki.

Most wiki entries have no data to back up the spawn percentage so how are you supposed to know who's experience is the most accurate? I try leaving a justificative note in the discussion section or in the edit log when I make changes but it isn't realistic to expect those percentages to be perfect but "close enough" gives a good idea to people about what they're getting into. You'll never know if you had good/bad luck and no one else will either. I'm usually not going to bother modifying single digit discrepancies but when it says like 3% and I got the mob to pop 5 times in 15 spawns it seems more likely that 3% was off than I had 0,000001% occurence happen.

Like, people say 1% for the rotting skeleton but is there anyone who did like 5000 spawns to make sure it is accurate? Is there even a consensus on what constitutes accurate samples?
IIRC in a lot of cases the original added percentage just the latest data mining that people could find. May not be classic or accurate, but we're not sure. So it's better to leave anecdotes of experiences than to flatly change the percentage.
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