Yeah.
Coincidentally I've been playing a lvl9 DE cleric and at 65cha I'm getting 50% crit fail on lulls. I'm not even getting resists it either sticks or it crit fails. I remember my ench with ~110cha was getting 10-20% in similar circumstances. At 59 with 255cha in HS north I'm probably somewhere between 5-10% but the consequences are much dire, I'd work toward 300 if it could get me sub 5%. Above 10% it is probably considered unusable if you're doing risky lull jobs.
I'm sure you could get to 60 without lull but you'd be locking yourself out of so many good spots for no particular reason. I can't remember the last time I got a charm initial resist so one could drop cha until they start getting some but that means you'd most likely get AE mez/stun resists and that's a big no no. What for exactly anyway? Sacrifice your main line of defense for an extra 200 hp/mana? You could be a little more efficient but is the extra risk worth it? But then chain mezzing/rooting/blurring adds because you couldn't lull is inefficient.
I'm trying really hard to find a scenario where you wouldn't want near max cha but outside of being a raid C2/haste bot I really can't find one that wouldn't cripple you.
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