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Old 04-17-2025, 03:28 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by charleski [You must be logged in to view images. Log in or Register.]
If you just eyeball then orc pawn data first, you'll see a surprising number of charms lasting 142 or 143 ticks (as I mention in the code, the log's precision is limited to 1second, which means that some error is introduced by the need to account for casting time of the charm spell). Out of the 31 charms, 6 last 142 or 143 ticks, which doesn't fit an exponential distribution and suggests that there's a hard limit being imposed which rolls up the long tail and caps it at 143 ticks. I didn't see the same effect on the data from the greater spurbone, and at first wondered if this was evidence of a level effect. But then I went through my old logs and found the data on the CoM apparition, in which you can see a very similar effect, only now the hard cap seems to apply at 155 ticks (5 of the 25 charms recorded have this length). Comparing these data is hard, as there's a difference both in mob level and my own CHA. I've also seen evidence that the cap can go even longer, with at least one charm from CoM when I was L49 (also with 189 CHA) lasting 161 ticks.

So, it's possible that there is indeed a hard cap on charm duration, and I can't rule out the possibility that the length of this cap is at least partially determined by CHA. I really haven't tested this, though, and looking at the sort of design that a proper test would need - studying the maximum length of 15+minute charms - something like that is going to be very gruelling.
The cajoling whisper page says:

"Duration: 12.7 minutes @L39 to 20.5 minutes @L65"

There's a good chance those repeated tick numbers was the hard cap on cajoling whispers for that level. Were you L50 for the pawn? On mobile, not gonna bother with opening zip files right now. Makes no sense that an orc pawn would cap lower than an apparition/spurbone. You were at 115cha for the pawn so maybe charisma affects max duration which makes it hard to detect considering the exponential nature?

I've wondered for someone doing the charm double kill routine if you really need more than 200cha self buffed since you only need your charm to last 2-3 minutes at best. A significantly bigger mana/hp pool could be more helpful depending on where you're leveling.

Quote:
Originally Posted by Yumyums Inmahtumtums [You must be logged in to view images. Log in or Register.]
It's possible to have changed but there used to be a marked difference at >200 versus <200.

I'm not going to do the work to verify this but there was a hard line at 200 with diminishing returns afterwards. It was particularly evident on my SSF characters.
The wiki entry for the charisma stat says

"Max (hard-cap): 255
Soft-cap: 200"

Past 200 the returns are probably axed in half.
Last edited by Goregasmic; 04-17-2025 at 03:53 PM..
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