Quote:
Originally Posted by Goregasmic
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Yo, I cleaned out a bunch of spawns in the area (king, scryer, alchemist) for a whole bunch of rounds and updated the wikis accordingly, I noticed a few seemed inaccurate.
I think I didn't touch the acheologist entry because i got him like 3 times in 9 rounds but I didn't consider that a big enough sample to update the wiki confidently. That was this winter so quite recently. Yeah he still spawns but the mask is rated as ultra rare and I was skeptical because that's rare for mobs this level. More of a kunark thing too.
By the way I got 1 mask and 2 packs and the mask is sitting in my monk's bank in cabilis, you can have it for free if you're in the area on green. I got him a better mask so this one is collecting dust.
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I know you're trying to be helpful, but with respect this is one of the ways things on the Wiki become inaccurate. I'm not saying the spawn chance for the mob(s) referenced was definitely accurate, but it could be.
There are a ton of examples of things with X% chance of happening taking an immense amount of cycles to occur. Just because you killed a PH 50-100 times and the other mob didn't spawn X% of the time doesn't mean you should change spawn percentages on the Wiki. That's anecdotal evidence that is completely explainable by really bad luck with RNG.
At best it should be a note to the spawn chance about your experience rather than changing percentage chances.