View Single Post
  #9  
Old 04-12-2025, 05:06 PM
CrazyPro CrazyPro is offline
Kobold

CrazyPro's Avatar

Join Date: Jan 2020
Location: Oggok
Posts: 162
Default

Quote:
Originally Posted by Raisen223 [You must be logged in to view images. Log in or Register.]
I get the reason for some of those, like the lore and whatnot, but the others just seem completely arbitrary or done just to force an artificial distribution of races throughout the game. For starters, why can't Halflings be bards? They've historically been bards in fantasy in general. Why can't they be rangers? Why can't elves be monks? None of this makes sense to be honest.
Halflings can be rangers and paladins in Luclin. A lot of the gripes people have with the game are fixed in later expansions and of course we won't have those fixes here because "That change happened in Luclin and Luclin BAD!"
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle>
Nilwen 54 Ogre Druid <Castle>
Pygnomaniac 4 GnOgre Wizard <Castle>
Mirnimhirnsvirf 13 Cancermancer <Castle>
__________________
Green: ACTIVE
Blue: INACTIVE
Red: INACTIVE

Quarm is love Quarm is life
Reply With Quote