Quote:
Originally Posted by juicedsixfo
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Dude what? No risk? First off all, "less risk" will encourage people to stay in fight in situations where they would be running and bagging otherwise. Less risk will mean more and better PvP. Instead of fights stopping at 30% while the melee would run and bag, they'd actually stay and fight.
Corpse runs on a classic server will be plenty of "risk" enough. Remember, no soul binders all over the world.
Did you ever play EverQuest? The "reward" is your reputation, or the camp you just held down with the loot, or the impossible corpse run you just made for that dickless retard who griefed you back in the day. Item loot was a failed idea.
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Dude did you even play on RZ, I sure did.No one gives a rats ass about reputation on pvp server.I cant even believe you just said that. lolol. If you were the best pvp on server I wouldnt give a crap,But if you had a piece of gear i like, I would gank you in a secound.