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Old 04-04-2025, 08:43 AM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
I actually agree with this aside from the fact that in order for this sentiment to be accurate they need to also get rid of PNP.

My memories of EverQuest back in the 90s and early 2000s was not a bunch of care bears who were worried about offending someone, and who would respect people's camps and wishes. My experience was a ton of cutthroat hormonal teenage psychopaths intentionally training, regularly KS'ing, sniping raid mobs, ninja looting, griefing etc.

Because of the PNP none of that exists. Is that a bad thing? Sometimes, yes. Overall? I don't know, I wasn't around during the early days of P99. But it kind of irks me when people are like such and such is so hardcore and then comparing to the olden days.
In the olden days I don't care that your guild mate told your other other guild mate who told you that you guys could indefinitely hold a camp around the clock by passing it off to each other every few hours. My group is coming in and taking this camp that y'all have been AFK farming for days now.
If you have a problem with it then bring more players and we'll DPS race. Sike, I'll actually just FD pull the entire zone on you and then do it again when you try to drag your corpse.

To me that was hardcore EverQuest. This ain't it. Even on TLPs I've seen the best guilds on the entire server who are way more coordinated than any thing I've witnessed on P99 get sniped by third rate guilds who just happened to be in the right place at the right time.

Doing something like that on P99 would get that guild banned. This is not hardcore. This is carebear shit.
This was quellious. PNP meant group level, because it wasn't cool to grief people grinding. If you did grief a group grinding, usually the whole guild of one member or another would come to chase the evil doers.

Raiding was ffa.

So how did it even work? My radical theory is, if you were to simulate link deaths and lag spikes and zone crashes as they occurred during the first 4 years, you would find -- at last! -- the genuine gameplay of classic.

I can't imagine a guild relying on a single char training a zone, for example. That's a crash and a LD, and some follow on LD's followed by a wipe.

In live if you zoned your entire raid into PoF at once, you crashed the zone.

Also, when Kunark was first released you had to camp out and back in in sebilis cuz you aggrod stuff when you went past the first door.

Add "bugs" and you also get the original gameplay. But this game can't fail in 2025, and so a bard can kite all day. Using a steam deck.
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