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Originally Posted by Corrodith
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Dark Cloak of the Sky - sky quest cloak, 50% clicky spell haste. Makes you infinitely more useful in small group situations with no one casting haste. Combined with a nice haste item and good weapons you can churn out 50-60 dps with only self buffs.
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VoG. This item is irrelevant for all but moments where it doesnt matter from a dps perspective. Otherwise its fairly cool.
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Fayguard Parrying Dagger - one of the best mainhand weapons in the game right now at 9/17. Fairly easy to get and nothing else is better for pure DPS until velious. Procs an AEdd but can be used on most raid encounters without causing agro trouble. Definitely helps to close the DPS gap with rogues.
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Lol at close the dps gap. Compared to a rogue, you do nothing. You do laughable damage. hahaha.
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Swarmcaller - again, makes you very useful in small groups that don't have someone to slow. If you have some good situational dex gear the slow procs can be somewhat reliable. Causes mega agro but you can easily jolt it off. These are very cheap nowadays.
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Truncheon of Doom, Locustlure, etc. So suddenly warriors and rogues are magical slowers too? No. Its a shit idea, a shit slow, and having a rogue instead of you means the mob would die faster than your slow % would reduce DPS*
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Lupine Dagger - From what I hear they're pretty cool, sadly no one's selling them. Ever.
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What does this comment even mean? A minor atk buff? yay.
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Tolan's BP - instant banking, you never get stuck anywhere. With an OT hammer you can mobilize yourself around the world pretty well. Look for these popping up in EC soon lol.
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Hey guys clerics are awesome, you get this donals BP when you roll one ands it makes you the most imbalanced class in the game. Oh wait, you're talking dragon loot from a highly contested mob to share amongst 100+ people.
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200 range bows (Wind Striker or Rain Caller) - with 150 range arrows it allows you to pull dragons without risk of being feared (300 range AE). Once you agro a dragon, it will not find your guild's camp spot for you, though, lol.
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Allows you to kite dragons, until you get lost, loop and have levitate dispelled etc. Otherwise, sound point. Rangers can doi something that bards do infinitely better.
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Generally having all the high-end gear gives you quite a bit of AC and HP, and brings out the ability to actually main tank and take CHs pretty well in regular exp/loot groups, especially if you're slowing with swarmcaller.
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Yes massivly over gearing your target encounter definitely makes the ranger a viable tank.
Meanwhile lower guk has become easier for everyone else at level 60 in kunark and sky gear.