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Old 03-26-2025, 09:47 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
Your combat model is neither useful nor accurate. The difference between your estimate for the FM giants (34 vs 34.34) and your actual parsed results (30.67 DPS vs 31.5) is larger than the difference between the two sets of weapons. You also need to use the actual results (when you scale your Coroduth numbers by 30.67 / 55.7 to find that "mitigation offset" number). Any approach that needs the actual results when making an estimate is, to use a technical term, fucked beyond redemption.

It's both simpler and just as accurate to just calculate (2*damage + damage bonus) / delay as a way to compare different weapons. And if that gives you a result where two weapon-sets come out within a DPS or two, you can either treat them as equivalent or do the actual parsing to confirm.
Let me explain my post in a slightly different way, as you didn't seem to grasp the point of the post I made. Here is the post being referenced:

https://www.project1999.com/forums/s...&postcount=440

We don't have all of the information for P99's damage formula and mob stats. Therefore we must backwards engineer this information using real data from mobs. When backwards engineering, you need to find a mob that can act as a control for the upper bounds of the proposed damage formula. Corudoth is a good mob to use for this, because it is level 5.

A 47 level difference will heavily skew the damage formula. This much as been observed by players time and time again. The data I provided also shows this. I did 55 DPS to Corudoth, and 30 DPS to the FM Giants. My DPS almost doubled when attacking a mob that was 47 levels below me compared to a mob that was only 2 levels below me. This shows how much level difference affects the damage formula.

Obviously the actual mitigation offset of Corudoth is not exactly 1.0. It's probably something like 0.9 or 0.95. Since I don't have Corudoth's exact stats or P99's damage formula, I set the mitigation offset to 1.0 on Corudoth for simplicity to show how the scaling works. This will skew the predicted DPS numbers to be a bit higher than the actual DPS numbers. This is why the predicted DPS for the FM giants was 34 instead of 30.
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