Quote:
Originally Posted by Humerox
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Maybe combine SZ's team-based concept
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If you're talking about making the server more playable for PvE based players and you want a team based server you'd need it race based, not religion. Most of the powerhouse pvp classes are evil, so anyone who doesn't pick evil will get gimped (just like the SZ server).
Of couse on TZ (where I played) the darkies still had the strongest of the 4 teams:
Team 1 - dark (troll, ogre, delf)
Team 2 - humans (hum, eru, Barb)
Team 3 - Shorts (halflings, dwarves, gnomes)
Team 4 - Elves (high elf, wood elf, half elf)
When it came to raid time it was basically all vs darks and they were pretty even (actually darks still had more than the rest of them together)
I bleieve SZ's teams were hardcoded so you couldn't group with those outside of your team, which really sucked.