Quote:
Originally Posted by Snaggles
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Lull won’t change the paladin much at all if it gets changed
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Haven't looked at the details of it but if lull gets nerfed to the point of being wonky as hell that basically makes Paladin a dead class for most dungeon crawling. Even when you can survive critical resist it'll add loads of tedium and having to burn your mana bar on lulls if nothing else.
Granted, solo crawling with a paladin more or less needed silly twinking and/or ToV level gear.
So I'd say a significant nerf to lulls would make SK comparatively stronger. Both classes could also stand to benefit from Enchanters not running all the camps solo if the lull and charm changes were to hit that hard.
Shamans rule supreme.