Quote:
Originally Posted by deakolt
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sounds like these ideas require coding
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I wouldn't make it too complicated with lockout timers and such. Make it a one time thing where if you ever kill a member or leave the guild, you can never rejoin. Just as +/- 8 is a compromise between FFA and Rallos rules, this is a compromise between teams and no teams. If the devs see promise in this idea but agree with Pudge that it should be fewer than 12 guilds, make it 4, based on the original race teams:
Wee Defenders
Elven Guards
Forces of Darkness
Human Shield