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Old 02-28-2025, 10:16 AM
Wilshire Wilshire is offline
Scrawny Gnoll


Join Date: Dec 2024
Posts: 21
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Quote:
Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
This will prob trigger people but I’ve duo’d with rangers on my shaman and they tank really well with my slows �� but also get single pulls since this is an outdoor zone where they can wolf form and lull (Karnors) and we get all the warlords because they have track

That being said I hated having Rangers in my group in classic on P99 green �� to the point I would rather just have the slot empty / vacant even though I’m a typically a “the more the merrier” type of person who thinks we should invite everyone as long as we have space

Reason they triggered me so bad is I would go from chillin n healin to constantly being OOM and begging my group to stop pulling because I would have to dump so much mana into keeping the ranger alive each fight ��

Could have just been a bad ranger tho, like why was he casting flame lick on every mob ��
One thing that I've noticed is that a lot of the players in Live (when Live was on the Kunark/Velious expansions) were pretty terrible players.

I remember back then, most people were convinced that there were only a handful of classes that could solo at higher levels: Druid, Necromancer, Mage (maybe), Bard

Here in P99, people have pretty much proven that any class can solo the whole way up. A lot of people seem more capable at trying different things too - like nobody ever used reverse fear-kiting as a druid on Live. Most people didn't even know that a druid could even do that like a necro can (charm an animal, snare your target, fear it, send pet in, and dot).

Rangers can fear kite too. Rangers do get an animal-only fear and they get snare. What you can do is snare your target, fear it, then shoot it with your bow or melee it down while it's slowly running away from you. It makes you feel like a real hunter.

Rangers are actually a pretty versatile class in an outdoor area if you know what you're doing. Harmony is great for breaking up camps (and a ranger can do this better than a druid can since the ranger can take a punch). Lull animal is pretty good at making sure that you don't get randomly jumped by some hungry lion when you're hunting for your dinner. Rangers already don't get attacked by bears, wolves, and some cats unless the ranger attacks first, which makes you safer than other classes when hunting in an outdoor zone. A bow is pretty good for distance attacks when you run out of mana. You're highly maneuverable, and with dual weapons you can do damage pretty quickly.

I do agree with the comments suggesting that rangers should have something that improves the damage output of bows. Rangers are supposed to be the greatest archers around, so something like being able to critically hit with a bow would be a good addition. Safe fall would also make sense for them. So would some sort of sneak (that only works outdoors).
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