I played on SZ. The nameplates were the same across teams and just like p99: blue was the default, purple when roleplaying. The consider messages were how you could tell teams apart. Good and Evil would glare at each other threateningly, while Neutral would appear apprehensive to both Good and Evil. Teammates would consider you ally. Even cons (+/- 5 levels) were white, and dying to an even con (or lower) would cost you experience.
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