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Old 02-23-2025, 04:59 PM
bcbrown bcbrown is offline
Fire Giant


Join Date: Jul 2022
Location: Kedge Keep
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Do you think maybe the 132 is below the threshold for seeing mitigation improvements, and the 195 exceeds the threshold of maximum mitigation?
I think 195 ac exceeds the threshold, and adding more ac wouldn't do much damage mitigation for this specific mob. I bet when I test against a level 45 mob there will be room for further mitigation with more worn ac.

132 worn AC is squarely in the realm where adding more AC adds more damage mitigation. I ran a small test with 163 AC and although it's noisy (only 218 hits), it suggests that 163 is right around where maximum mitigation is reached for this mob. There's a small spike at the max hit, but barely more than the other hit values.

I ran a longer test (506 hits) at 106 AC, and that's right around the value where max and min hits occur equally frequently. Note that all of these also occur with ~63 spell AC as well.

I've run a small parse so far on my level 49 ranger with 137 worn ac and 35 spell ac, or 173 total. Only 139 hits; I'm actually killing Shiel on the ranger and there's a 30 minute respawn time, so harder to get a lot of hits in. I think I'll be able to add about 30 worn ac in upgrades and will run another parse when that happens. Compared to the cleric with 106 worn and 63 spell, or 169 total, ranger looks like it mitigates better. Looks most similar to the cleric parse with 132 worn acc, or 194 total. Cleric is using a shield, ranger is not. This makes me wonder if spell ac matters less than worn ac, but there's still far too little data to be confident in that.
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