Plan A: stripping off AC
around 100 worn ac is my bottom line cos its started have chance to die at the last root~
heres the result down to 97 worn ac
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From the test result,
1. between 100-200ac, mitigation gain is linear
2. after 200ac, there nearly no mitigation gain
3. from wiki, "Soft-cap (raw ac/worn ac): Level * 6 + 25 This only applies to characters level 50 or below." which is 325 worn ac, there is no mitigation change in the graph
4. "IF" the soft cap not change at 60, which is 385, there is also no mitigation change in the graph
5. from the graph, it "looks like" a hard cap setting, maybe there is some mechanic running behind i don't know
6. maybe like jimjam said, "the mob is already bottomed out on it's ability to damage", if it happen at like 200ac, i think its too low for a velious era hunting