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Old 01-17-2025, 11:15 AM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Treefall [You must be logged in to view images. Log in or Register.]
I feel like it looks self explanatory.

https://wiki.project1999.com/Experience_table

But I don't know if I understand.

For example level 1:
Level: 1 multiplier; xp to complete 1,000; 75 xp per kill of this level monster, makes sense so ~14 whites, less yellows.

Where I am starting to get confused the more I look at it is the multipliers. I have a char at level 54 and a char at 55 currently. Some things I've read on the web say 54 and 59 are worse than 55-58 (individually) but it sure doesn't look like that on this chart, and I am not sure I felt that on my char after hitting 55.

So what exactly does the multiplier mean, and why would people say that 54 is harder than 55 when it takes 4 million less experience points? Or were they just wrong?

Multiplier at 54 is 1.9 versus 2.1 at 55.

With that said, when I know a mobs con this chart seems fairly accurate (at 54) with how many blues at a given level it takes to make 1%.
I'm 55 right now.

55 is longer than 54. 54 feels worse because 50-53 are relatively easy but 54 feels like hitting a wall. 54 is a hell level and 55 feels slightly worse but by the time you're 55 you got used to 54 sucking so bad. It is a bit more of a linear progression until you hit 59. Then you hit a comically stupid wall, not sure why they thought those hell levels were a good idea it just makes the leveling process feel worse than it should.
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