They both are hardy classes that can easily solo to 60. Being able to root and heal has its perks as does snare/fear. Only in the more extreme geared cases does it make sense/is possible for a SK to tap-tank to solo a loot dropping named.
Raid situations they are mostly the same outside some gimmicks. Diminishing returns after a few knights hits hard and most people play other classes.
Grouping it’s a decision of if you prefer better mobility (snare, FD, invis, lev) or more control to change the course of a fight (heals, stuns, root, buffs). Stuff running at low health seems less a problem on p99 and there are a lot of Druid epics out there, so while the darkness line is great it’s less urgent for a tank to have. It’s rare to expect the SK to do that duty and cast aggro spells, especially with a broken disease cloud, when Ranger/druid/bards can do it cheaper or necros have mana regen 24/7.
Much of this will come down to the roleplay/vibe factor as they are diametrically opposed classes with different flavors.
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