I think the argument about "classic" needs to have a focused definition. We're fluctuating between what IS classic and what FEELS classic. Some of us want original eq so we can dominate the game that kicked our teenage asses and some of us want a game that feels as difficult and rewarding as original eq did even with all of our extensive knowledge of exploitable features and min/max moneyballing statistics.
Maybe this is the line that needs to be drawn between the two servers.
Imitation Vanilla Vs. Vanilla bean
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