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  #31  
Old 08-21-2011, 11:16 PM
God-King Abacab God-King Abacab is offline
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Join Date: Aug 2011
Posts: 165
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Quote:
Originally Posted by Rushmore [You must be logged in to view images. Log in or Register.]
The major problem I see with any team proposal is this...

People want to play with who they want to play with. If you are on a team for instance and they don't like yo ass what options do you have?

So your team kills naggy and they don't ever allow you to roll on loot? What then? Can you attack them?

I like FFA for that very reason. PVP should be more like the real world, I think that's why most enjoy it. I don't walk outside and know that the crack looking dude walking down the street won't kill me because he is on my team.

Teams are weak sauce in my opinion. But I for one wouldn't play if there were teams.
I like teams for the opposite reason.

You gave the example of "I don't walk outside and know that the crack looking dude walking down the street won't kill me because he is on my team." it's quite the transverse to be honest with you. I walk around hipsterville because I know it's just a bunch of skinny white kids that don't do shit and I feel safe there, but if I left hipsterville and tried to get a drink in little Mexico I would feel at edge because I am out of my element.

Teams allows people to become comfortable in their own setting, they don't have to worry about that level 7 mage they've been leveling with turning on them the moment he mems his next pet spell, but can instead focus on the group of trolls moving in to crushbone and forcing your friends out.

In short.

FFA is self-defense
Teams is territorial