Quote:
Originally Posted by Jimjam
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I had a little dwarf cleric back on live. He didn’t get far, but far enough to learn the early lull spells. I learned from somewhere it could make it easier to single pull from a group of mobs. Obviously with dwarven charisma my attempts to break camps were often greeted with a crit resist. Particularly when a camp had a red and yellow in addition to the blue i hoped to isolate.
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I feel like a lot of the "I remember lull/charm being useless on live" testimonies don't take into account that people most likely tried to lull/charm even cons with low charisma.
People also widely thought your MH's delay set your OH delay when dual weilding and we're not reworking the entire combat system around this misunderstanding of game mechanics. I'm sure you could find plenty of "proofs" of that "fact" on old message board posts.