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Old 11-11-2024, 09:20 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
I do not agree with this part. Yes, 2h weapons are more "swingy" - fewer samples means higher variance. But this part is not true: "The 1h weapons also have a higher chance to roll above average damage in an individual fight, due to having more damage rolls."

Having more damage rolls means that the outcome will more often be close to the expected average outcome - 1937 damage for 2h and 1710 for 1h. Having fewer damage rolls means that there is more variance in outcomes - relatively speaking compared to 1h, the 2h fights will both have more far-above-average and far-below-average outcomes.

In fact, having the more damage rolls there are, the more likely the result will be the same as the expected average outcome.
Indeed, more damage rolls means 1h is closer to the expected average. I said that already. Thats why 1h is more consistent on an individual fight against high AC targets. 2h has a higher risk of being below average in a single fight. People want to avoid that risk by going 1h for something like AoW where you don't get a second chance at the fight. This assumes you have a good enough set of 1h weapons of course.

If you roll 30 dice, you'll probably see more 6s than if you rolled 5 dice. That was my point. Will there be 1s to cancel out the 6s? Sure. But I'd take more rolls over less rolls, as you get a smoother result on average, with perhaps an extra 6 or two you didn't expect in an individual fight. It will all smooth out on a normal distribution, but people want to be as consistent as possible on a critical fight.

Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
DSM not understanding anything, poorly explaining things incorrectly.

Don't change p99 forums. Dont change.
Making things up I see. Please change for the better so you can properly contribute.
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