Quote:
Originally Posted by Crede
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It's probably because you mostly solo and haven't regularly grouped in years. I already provided an example from a few weeks ago where Fungi was critical in Sebilis. Also, I was recently in a hole group with a ranger/sk/monk. We had a druid but they logged pretty quickly so we were left with no healer, but because we all had a fungi we were able to cycle tank and keep kills going for a few more hours. This is not possible without a fungi.
I'm not sure where you think there are efficient groups all over the place, especially on Blue which averages around 250-300 people most days. There are very few clerics that actually want to group that aren't duoing with charm classes, I don't blame them either as group xp sucks. Sebilis is still no cakewalk, a druid/shaman will struggle to keep up heals sub 60 if you are killing fast and without an enc/bard for mana. I actually think a necro can probably heal more efficiently in those cases, but they are probably off soloing somewhere for better xp.
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Making assumptions about my grouping and soloing isn't an argument. You shared your experience, and I shared mine. You can certainly provide logs from the Sebilis group, and we can see how much the Fungi helped. In your hole example where you have no healers at all, Fungi does indeed help. But I am talking about groups with a healer where you are tanking.
If you mitigate more damage on average in combat with Vindi, and switch to fungi out of combat, you save more HP per hour, even in your example group. Your example group is in Sebilis. Sebilis has casters, which makes Vindi even better.
I am not sure why people have issues with switching to fungi if they need to.