Raids are influenced by participation over time. I was referring to solo/group content since we have participation points that give us the ability to outbid our competition via personal agency over time. In solo/group content you are competing against yourself or at most 5 other players. All of the above examples increase your odds by participating, with raiding being the most agency. The scout roll is the same thing as angry goblin. It would equally benefit from increased odds/bids per roll participated. Its not as frustrating because its a shorter bottle neck since you can lottery 2x per day, thats only difference. Ring war is same thing(ring 8 example). Annoying, but 1x per day. Would benefit from increased odds the longer youve been rolling for it.
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