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Old 09-07-2024, 12:56 PM
Knuckle Knuckle is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
This would be even less classic. Random rolls (between 2-3 players) were the standard on live for content disputes. "Leveling up your rolling", by doing lots of random rolls, never was.

(Well, really "don't involve the GMs and just walk away, or wait until the other guy walks away" was the standard. But if people pushed it, and the GM wasn't sure who to award the camp to, they used a random roll).

P99's problem is the number of rollers, and making things less classic won't fundamentally solve that problem ... unless you're talking about instancing (because that amounts to "lots of players want X? make more X").

In truth, there is no solution on the current classic-locked boxes! But instead of trying to be unclasic ... P99 should double-down on being P99.

The staff have promised strongly hinted that we'll someday get a fresh server and/or custom classic-themed Blue content (which would give everyone sitting at the rolls something better to do). That is how you solve the rolling problem on P99.
I don't think a signficant part of the classic everquest population involved GM's in camp disputes to roll, so not sure what part of that population feels nostalgia around /random with 50 dudes over 3 years to complete one quest. I think a player implemented solution the way there are discussions around urn camp are probably the best way for everyone to get their ring in a reduced amount of time without instancing. Some people are luckier than others. Don't think it feels great waiting 3-4 years for a middling upgrade because of dice rolls. That's my thought.
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