Quote:
Originally Posted by Zuranthium
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I hate suggestions to give Magicians root or Druids slow. Goes outside the identity of those classes. Also doesn't really help Druids in groups that already have Shaman/Enchanter.
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The point wouldn't be to help Druids in groups that have Enchanters and Shaman, it would be to make them modestly more capable as healers in groups/duos without them. I think a 30-40% slow would fit the Druid's unique "jack of all trades, master of none" caster niche very nicely, without threatening the superiority of Shaman and Enchanter slows.
As for Mages, giving them a spell to summon a root net fits the class pretty well, in my view. Very similar to their existing lev rings. A nice buff for them without beingly overpowered (see: when item recharging was a thing and root nets were commonly used, Mages were stronger but still very balanced on the power scale)
Small changes, not sweeping ones are best in my opinion. I would be interested to see your list if you can abide by the thread stipulation of limiting it to one change per class.