
08-16-2024, 08:45 AM
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Banned
Join Date: Jan 2021
Posts: 4,776
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Quote:
Originally Posted by Wakanda
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Wizards get clarity-line of spells.
Magicians get root-line of spells.
Necromancers and Monks are both given innate natural regeneration. Give these passives some cool names like "touch of the grave" and "inner spirit." This doesn't stack with Iksar regen.
Enchanters are nerfed with a cooldown on mez / aoe mez but make it unresistable.
Rogue poisons more accessible / useful. Make 4-5 poisons unique for different situations that are actually reliable and impactful.
Shadow Knights get lich line of spells (I'm sorry but pulling/tanking as an SK is frustrating because I never have mana). I also think Harm Touch should be resisted less, and should work as a life-tap instead of flat damage.
Warriors gain out-of-combat HP regeneration (meditate?).
Shaman has torpor nerfed to it's original state that made it a much more niche and gimmicky spell.
Bards seem balanced already? Like maybe their songs could affect other groups or pets. Or maybe more races could play as bards.
Clerics and Paladins are given some kind of mana regeneration, not as powerful as clarity tho.
Druids can slow mobs, maybe not as powerful as enc/shaman.
Rangers can now tame random animals from across norrath and summon them as pets. The class will probably still suck, but this would feel cool and thematic.
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fixes in bold
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