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Old 08-13-2024, 09:19 AM
Snaggles Snaggles is offline
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Join Date: Jul 2011
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
That's really not true. Knights only have 30% more base HP, before accounting for +HP items and +HP buffs. Buffs obviously affect everyone the same, so that lowers the differential, and in Velious people are using pretty much the same +HP items, so that lowers the difference even more. It's really just 12-15% difference in the end, depending on gear.

In the context of a trio with no Cleric, then a Paladin could actually get to that 50% difference because of self HP buffs, but what's the point really? Max HP loses a ton of value without Complete Heal. Monks stop more damage than Knights at their base tanking ability, because they block more attacks. That's more important.
In the mid-tier game people gear differently. If you have your 5th Vulak slot the HPs between knights and monks tend to get more close.

My ranger has solid gear but more MR with a bit of STR over raw hps. My paladin only stam/hps with many slots without any MR or STR. The difference is about 1200 base hps. If the ranger (or monk) was more HP focused that gap might only be 600 or so.

Nobody is going to dispute monks being able to tank admirably. Hit for bit better than knights. I just don’t think on blue cons they will do 2x the dps and the hybrid spellbook is worth something. If you have the patience to babysit it, the top SK pet alone is a notable dps bump.
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