View Single Post
  #9  
Old 08-07-2024, 12:28 PM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,905
Default

Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
how to say "im bad at eq" without saying "im bad at eq"
How to say you're wrong and ignorant, thinking that farming a server for many years with a million alts and modern tech is real EQ, and not even understanding that Lull is non-classic in the first place on p99.

Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
Cleric survives a critical fail far better with more Hp and more AC, and ability to DA while calmly discussing a plan. Enchanter is free to cast as he pleases to CC.
You need to already have a plan beforehand. You don't formulate a plan in the 18 seconds of DA being up. The Enchanter is already free to cast all the same. The Cleric can immediately take the aggro as soon as the Lull fails if you're trying to fight.

You don't "survive" at all if you couldn't handle a camp without Lull working. You can either do it or you can't. You need to be prepared for crit fail happening. The plan should be: if crit fail happens in any encounter where you can't safely win, then you just let the Enchanter die and rez them.

Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
For critical setups you have a corpse and cleric rezbox on self during lulls. Recorpse every 3 hrs.
You can't just "have a corpse" sitting there any given time. Having a corpse means you needed to die already, aka you wasted a bunch of time getting back to the camp. It's highly possible that a naked Cleric won't even be able to get back to the camp on their own. That means the Enchanter needs to go help the Cleric get back to the corpse...which means you've now forfeited the camp.
__________________
Reply With Quote