Quote:
Originally Posted by Solist
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You add all points to Dex on both a warrior and a monk.
Unless you intend to play in 10-15man guild sillyness like Project Lightning does where we rely heavily on DI and the tanks charisma, charisma song, charisma potions etc. In which case those buffs take up valuable buff slots. Most guilds just let the tank die and another one gets aggro once chain is up, and life goes on.
As a monk you want max dex in almost all situations, you are the highest aggro generating tank in the game in many situations, and a far far better tank than a knight for most situations. Aggro gen is key. More fist procs more win.
You cap stamina without gearing for stamina fairly easily. You cap str easily, and agi gives no appreciable returns. Charisma really is a strong contender but I feel the majority of people benefit from the dex far more.
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DEX over STA is the play even if I'm not playing an ogre?