Thread: Game Mechanics: Paladin holy forge disc
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  #46  
Old 08-01-2024, 09:02 AM
solvent solvent is offline
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Join Date: Nov 2022
Location: Paris
Posts: 10
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Some people have mentioned a quick fix of making this disc a triple attack, an alternative would be to make this a defensive disc instead of offensive disc. There is plenty that could be considered. Personally I always imagine paladins as a defensive, AC, and sheild class that should have discs based around wielding a sheild. A few examples when active holyforge 1: ignores attacker level when calculating AC avoidance or 2: triples sheild AC bonus or 3: bash always lands and stuns.
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