Thread: EQ2 Origins
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Old 07-22-2024, 04:07 PM
Bisonzabi Bisonzabi is offline
Kobold


Join Date: Jul 2012
Posts: 147
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Originally Posted by Ciderpress [You must be logged in to view images. Log in or Register.]
Yeah I absolutely loathe the "revamped" zone architectures like ro and freeport and highpass and stuff.

For one thing, they look super generic and way different than the original game, but it's mainly annoying cause it's totally scattershot which zones were redone and which ones weren't, so you're constantly being jerked around between a vastly different visual look depending on where you are.
I think it varies and all comes down to how well its done. Nothing is wrong with revamped zones as long as you can nail an atmosphere. Obviously SoE diverted a lot of their more seasoned developers into the development of EQ2 in early-mid 2000's and we saw a lot of newcomer level designers fill in the ranks for EQ1. Or at least that's how I recall it. Either way the worst offender back then was Nek Forest 2.0 and and a distant second being Freeport. Layout was atrocious and far too spacious for Freeport, meanwhile Nek 2.0 was so bad that it got a second revamp that is actually pretty faithful. Same with Innuthule Swamp which got a revamp somewhere down the line. Though it is very jarring that half of the old zones are a mixture of old and "new"
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